Move the camera with W, A, S, D

The game is about laying tiles of elements and animals in certain patterns to earn points. Elements can be upgraded and form the basic habitats for animals to be placed on top. Its a puzzle of figuiring out how to place elements and animals in the right places to maximise points and make the most of the space you have.

At the top left you see your total score and at the bottom you see your booster points and booster options (The little hexagons). When clicking on a booster you will get cards of that type that you can use to create tiles on the board. There are 5 booster options available:
- 3 random elements that have cards of that element
- 1 random booster that gives you one card of each element
- 1 animal booster that gives you a random assortment of animals

When hovering over cards they show you where they want to be placed.
At the top right is a small question mark which expands to explain how elements earn points. You also see what tile they need (the one with the white border). All placement patterns for animals can be rotated and mirrored.

By placing tiles and animals you earn more points for your high score and also to buy additional boosters for more cards to play with.

Lastly there is a small recycle button next to your hand cards. When you click on one of your cards and than that button you get rid of the card and earn additional points to buy more boosters for new cards.

Published 22 hours ago
StatusPrototype
PlatformsHTML5
Author0xVeil
GenreStrategy, Puzzle
Made withGodot
TagsHex Based, pattern, Singleplayer, Top-Down

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